Modus VR has upgraded its virtual reality software beyond a simple residential application to commercial environments, allowing integrators to visually show their customers the technology and space planning needs. The latest additions make it faster and easier for integrators to create conference rooms that precisely match the actual layout of a given space in 3D. Designs can be built in real time and supplemented with audiovisual equipment, furniture, microphones, cameras and more.
Newly added trade objects include several products from Modus VR Partners such as Logitech, including its Rally and Logitech MeetUp communications component series, Salamander Designs Unifi Conference Tables, early Bose products with its VB1, Barco Clickshare and XT Series LED Wall and Lawyer E-series touch screens.
The list of new software features includes the Camera Field of View (FOV) Design Assistant. Leveraging the power of virtual reality, this new field of view tool enables proper design and deployment of cameras based on room size, table shapes, and other challenging aspects of precision placement of cameras. cameras. Literally in seconds, integrators and their customers can preview locations in real time and see how cameras will perform best and where they should be placed, the company explains. Participants can actually see what the camera sees, taking into account the camera’s pan, tilt, and zoom settings.
Another new feature is the Modus VR Pixel Pitch design assistant. Previously, deciding and specifying LED video walls was difficult due to the difficulty in determining the correct pixel pitch. With this tool, users can quickly check the pitch of the screen, the possible positions of the viewers, and thus decide on the best way to set up the room or the conference space. Using a color-coded system, the Modus VR software indicates what the ideal viewing experience will be based on the viewer’s location, so the designer can find the best balance between performance and cost for all stakeholders of the project.
Visualization of the Modus VR loudspeaker output
“Modus VR technology is a game-changer. We allow customers to try out different layouts in a unique way in minutes and see how different technologies will work best, ”says Ken Brueck, Founder of Modus VR. “Virtual reality is simple and creates an environment for more informed real-time decision-making and greater long-term customer satisfaction. These major additions to our platform are timely, as most companies are updating their conference rooms to support a hybrid workforce located both in the office and remotely. Our new design assistants for camera field of view and screen pixel pitch can dramatically improve overall efficiency and efficiency. “
“Modus VR has been a big step forward for our AV integrators, designers and the entire sales process,” adds Mike Walsh, CEO of DGI Communications, one of the early adopters of Modus VR. “Actions that used to take hours now only take a few minutes, and everyone involved can actually see every detail and make informed design decisions in real time. By experimenting with the space virtually in advance, we avoid project delays and the added costs of future modifications.
Also in this package, Modus VR advertises the speaker output visualization which allows users to plan the location of conference room speakers and visually display the entire speaker coverage model. speakers.
The Modus VR software includes unlimited training and support, including remote assistance provided in the software itself. Modus VR is licensed by subscription and the platform is improved every month, adding the most requested features, and users are always updated to the latest and most robust version.
By applying advanced Modus VR technology and inexpensive VR headsets, integrators, designers, space planners and facility managers can pre-test the layout of physical equipment / furniture, demonstrate the layouts in actual dimensions to all stakeholders and reach consensus for greater satisfaction and a faster manufacturing decision. Modus VR also offers a wide range of additional design options, including remote design sessions without VR gear or the need for in-person meetings and 3D renderings.